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Seinfeld Cues

Manage the moments players can mark while they watch.

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Theme Cues

32 cues
"Hello, Newman"
A minor problem becomes a major problem
A scheme backfires
Awkward social encounter
Conversation about nothing important
Dating discussion
Elaine mocks someone
Elaine pushes someone away
Everyone loses in the end
Frank and Estelle argue
Frank Costanza yells
George avoids responsibility
George complains
George gets angry
George is loses a job
George lies
George panics
George tries to impress someone
George's parents appear
George's plan fails
Jerry analyzes a relationship
Jerry breaks up with someone
Jerry is annoyed
Kramer borrows something
Kramer bursts through the door
Kramer has a bizarre idea
Kramer invents something
Misunderstanding drives the plot
Newman appears
Restaurant scene
Someone is dating a new person
Someone obsesses over a trivial issue
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